Episode 09: Improv Games and the Art of Failure

July 25, 2017

Tune in to witness something that some might say is impossible… the changing of one man’s heart. This week JD interviews Jeremy Moran, a filmmaker, artist, and improv actor, whose consistent failure in the gaming arena USED to mean he disliked playing them all together. In Episode 09: Improv Games and the Art of Failure with Jeremy Moran, we'll learn more about failure, the tyranny of rules, improv games, and ways to find the art in everything. Even a door!

Jeremy historically has been pretty bad at games, and the consistent number of losses he experienced while gaming was a real turn off. But something's changed recently. While it’s been said that video games are “the singular art form that sets us up for failure and allows us to experience it and experiment with it”, another fail-friendly art form also exists: the art of improv theater. His experience with improv over the last four years, including improv games, has increased not only his tolerance for playfulness and failure, but his enjoyment as well!

This is the fourth (and final!) episode in a series of interviews about video games with people who don't like playing video games, inspired by Brie Code and a panel from SXSW (titled "Video Games for People Who Don't Like Video Games"). See Episode 06: Crying in a Closet, an interview with non-gamer Bailey Morrison about games and anxiety, for part one in the series, Episode 07: The Pleasures of Back-seat Gaming with game spectator and eSports lover Nora Green for part two, and part three, Episode 08: Learning the Language of Rules Vs. Creativity with Lisa P., for a rousing discussion on how gaming can help in the classroom (while still being hecka boring as a personal pastime). 

 

Stuff we mentioned...
Munchkins
Grandtheft Auto
Sandbox Games
Bioshock
The Game (film)
Bart's Nightmare
90s animation
Cuphead
Machinarium
Improv
Hideout Theater in Austin, TX
Whoosh Bang Pow (improv warmup game)
Bippity Bippity Bop (improv warmup game)
"Finding the game"
Gaming Broad(cast) Episode 08 with Lisa P. (in reference to disliking failure and rules)
Roger Ebert saying "video games can never be art" (followed by saying okay yeah they can)
Rythm 0 by Marina Abramović
Gaming Broad(cast) Episode 07 with Nora (in reference to stereotype threat and the gaming community)

JD (The Broad)
Website: GamingBroadly.com
Twitter: @JayDeeCepticon
Instagram: @JayDeeCepticon

Jeremy Moran (The Cast)
Instagram: @ModernistMuffin
Twitter: @MoranicJeremy
Vimeo: @JeremyMoran

Gaming Broad(cast) is the official podcast of GamingBroadly.com. Want to be the first to know when new episodes are released? Sign up for the occasional(ly) playful newsletter updates written just for you by JD herself. Thank you to all those who have liked, subscribed, and commented about Gaming Broad(cast) on iTunes! You can also follow us on PodbeanStitcherGoogle Music, or subscribe directly using our RSS feed. Thanks to Los Kurados for the use of their song "Rojo Y Azul" for the intro and outro music of our podcast.

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Episode 08: Learning the Language of Rules vs. Creativity

July 12, 2017

Join JD and Lisa P. for Episode 08 as we unpack the question of rules. When are rules in games fun? When are they a real snore-fest? What's the value of rules vs. creativity in play and language-learning? Lisa P. is a full-time public school teacher for the Deaf and Hard of Hearing finishing up her Master's in special education at the University of Northern Colorado. Lisa doesn't play video games, but loves to play regular old games (aka board games and tabletop games), and the differences between the two makes all the difference for her. Growing up, Lisa did play a few computer games, but at the time didn't really think of them as video games. The games she played were mostly creative and open, not bound by what she thought of as the defining characteristics of video games: narrative and objectives. Not all games with rules throw her off though. A lover of people-to-people connections, Lisa does enjoy the deeply social nature of board games, rules and all. She uses that drive for conversation in her classroom, where she teaches young students about the world of words through gameplay. Rules play a part in the way she helps children learn about language. As it turns out, learning to communicate with other people isn't so different from learning the rules for how to play a game! 

This is the third episode in a series of interviews about video games with people who don't like playing video games, inspired by Brie Code and a panel from SXSW (titled "Video Games for People Who Don't Like Video Games"). See Episode 06: Crying in a Closet, an interview with non-gamer Bailey Morrison about games and anxiety, for part one in the series, and Episode 07: The Pleasures of Back-seat Gaming with game spectator and eSports lover Nora Green, for part two.

 

Stuff we mentioned...
Wii Fit
Wii Sports
Barbie Fashion Designer
Barbie Magic Hair Styler
Beasts of Balance
Skylanders
Talk With Me Barbie
Rollercoaster Tycoon
Pokemon Snap
Monopoly
Codenames
Heads Up
Use and Pragmatics of Language
Don't Spill the Beans
Cootie Game
Tell Tale
The Sims

 

JD (The Broad)
Website: GamingBroadly.com
Twitter: @JayDeeCepticon
Instagram: @JayDeeCepticon

Lisa P. (The Cast)
Twitter: @PilgrimDeafEd

Gaming Broad(cast) is the official podcast of GamingBroadly.com. Please like, subscribe, and comment about Gaming Broad(cast) on iTunes. You can also follow us on PodbeanStitcherGoogle Music, or subscribe directly using our RSS feed. Thanks to Los Kurados for the use of their song "Rojo Y Azul" for the intro and outro music of our podcast.

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